Graphic design for scientists
08. + 09. February 2018 Fully booked
05. + 06. February 2018
Learn how to apply graphic design in your daily life as a scientist to improve your presentation and poster design and learn how to visualise your data effectively! This 2-day course will cover module 01, 02 and 03. In order to allow in-depth coaching, the number of participants is limited to 10.
free spots left (for 05. + 06. February 2018 date)
Open-source 3D-rendering of (bio)molecules
12. + 13. February 2018
This course is tailor-made for scientists in the field of (bio)chemistry who want to get into 3D-rendering of (bio)molecules using Blender, an open-source software. The course also helps with the preparations of files for 3D printing. In order to allow in-depth coaching, the number of participants is limited to 10.
free spots left
DESIGN COURSES FOR SCIENTISTS
Luminous Lab offers design coaching especially for scientists. Our training courses teach basics in graphic design, thus giving you the tools to create your own visual identity as a scientist and communicate your results. Divided into four modules, courses can be booked depending on the focus of interest and previous knowledge. The modular structure allows to build custom-made training courses for your needs.
Intensive training courses: covering all three or four modules and are normally held in a two day mode: Day 1 | Module 01 and Module 02; Day 2 | Module 03 and/or Module 04. In order to allow intensive and personalised training, the number of participants should not exceed 15 people. Modules can be booked separately and adjusted to specific time frames allowing short student training courses (1–2 hours) at conferences or summer schools.
Basics of Graphic Design
Module 01 focuses on the basics of graphic design. These include colour theory and colour systems, image formats (e.g., vector and pixel format) and typography. Furthermore, we will get to the bottom of modern graphic design and break it down to the basic concepts. The goal is to learn how to apply these concepts to your daily life as a scientist.
Poster and Presentation Design
Module 02 builds on Module 01 and aims for creating stunning scientific presentations and posters for conferences and meetings. Starting with reviewing the current standards in scientific poster and presentation design we will give you an outlook on what scientific artwork can look like and how to get there. Continuing with different concepts for planning your presentation or poster we will finally immerge into the topics of storytelling and how to attract visitors to your poster. If desired, posters or presentations from participants will be reviewed with the previously defined criteria in mind.
After learning about the basic, the data module is aiming at the use of the newly gathered knowledge to effectively present your data. We talk about visual perception and what to consider when preparing data for a publication, a talk or a poster how to choose the best format. The visualisation of big data will also be discussed and how data can be integrated in the story of your presentation.
Module 04 provides deep insight into the world of design software and software for data visualization. You will learn about the advantages and limitations of PowerPoint being the most widely used software and several alternatives. An insight into the Adobe Creative Suite bundle (the most widely used graphic design software) should highlight the possibilities that professional software offers in poster and presentation design.
OPEN-SOURCE 3D-RENDERING OF (BIO-) MOLECULES WITH BLENDER FOR BEGINNERS
Have you found yourself wondering how all those fancy semi-realistic looking journal covers are made? The answer to this question is 3D-rendering! Most of you taped into this topic when using, for example, Pymol or Chem3D for rendering. These programs are perfect when you only want to create one single 3D molecule or protein. However, if you want to spoil your molecule or protein with a complete “photo shoot” including perfect lighting and a suiting surrounding, we need some advanced rendering technique.
And this is where Blender comes in. Blender is an open source 3D rendering program that can also be used for scientific purposes. Thanks to the Blender-Community, the download and the use of Blender is completely free for all common platforms and the project is continuously improved. In this course, you will learn how to use Blender to create stunning 3D-images (examples see below) for your next presentation or poster. The only thing you need to have is a laptop and a 3-button mouse with scroll wheel to bring along. All software used in the course if open source.
In this 2-day course (approx. 2x8h) you will learn the basic functions of Blender and how to use it for scientific purposes in a hands-on manner. You can even bring your own project that you would like to work on. I hope to see you in the course! So long and happy rendering 🙂
Here you see some simple examples or scientific illustrations created with blender. You can expect to be able to create images like this by the end of the 2-day course.
What do participants say about the courses?
The best courses I took in Helmholtz! The data representation is very importent for scientists, good overview and possabilities were highlighted.
The teacher is perfect in her field and showed us lots of valued informations. We learned simple concepts transferrable to practice with evidence-based recommendations.
Refreshing and comprehensive overview over graphic design in science! Topics talked about change according to the needs of the audience, all one of the best courses!